Players use a shared 12-card tribe deck for dynamic, reactive gameplay
Each turn involves secretly playing a card and revealing it in order of initiative, adding depth to strategy
Multiple victory conditions including point collection, pair, diversity, risk, and territory conquest for varied winning strategies
Vibrant illustrations and immersive Neolithic fantasy setting enhance the gaming experience
Supports both short and long sessions with 30-minute episodes and flexible play-back
Summarized by Shop
Subcontinent of Vaalbara, Neolithic era. Your tribe sets out to explore uncharted lands in order to establish sedentary villages. Use the various talents of your tribe to optimize your development, expand your territory and enforce your hegemony!
All players have the same deck of 12 cards representing the members of their tribe. Each turn
Players
2 or more
Recommended Age
10 years or older
Gameplay Time
Approximately 30 minutes per episode
Contents
51 land cards, 60 character cards, 75 victory point tokens, 1 rulebook