15 extinction-class experiment scenarios: Provides a rich source of unique story hooks for RPG sessions
Three-act mission prompts: Guides GMs in creating engaging and structured adventures
Detailed experiment and outcome descriptions: Ensures consistency and depth in gameplay
Customizable mission templates: Allows GMs to adapt scenarios to their group's needs
Compact, easy-to-store format: Convenient for travel and on-the-go gaming
Summarized by Shop
People who are not Infrared clearance know that R&D experiments can go pear-shaped at any time. That is tolerable for two reasons: Important citizens live outside of the blast zone and sometimes R&D makes important discoveries through failure. But there are times when an R&D experiment goes less pear-shaped and more mushroo