Asymmetric player abilities: Each faction (Cats, Eyrie, Vagabonds) has unique capabilities and victory conditions for diverse gameplay experiences
Multi-use cards: Enhances strategic depth and replayability by enabling dynamic interactions and narrative shifts
Expansible with Riverfolk expansion: Adds new factions and mechanics for extended play and customization
Dynamic storytelling: Players drive the narrative, creating immersive and unpredictable scenarios
Supports 2 to 6 players: Accommodates small groups and larger gatherings for flexible gameplay
Summarized by Shop
Ages: 10+
Players: 2-4
Playing Time: 60-90 minutes
Designer: Cole Wehrle
Publisher: Leder Games
More info/BGG link
A game of adventure and war in which 2 to 4 players battle for control of a vast wilderness.
This game represents the next step for the development of asymmetric game design. Each player in Root has unique capabilities and
Players
2 to 6
Recommended Age
12 years or older
Recommended Age Group
Teens, Adults
Material
Cardboard
Board Game Mechanics
Strategy, Area control, War simulation, Tile-based, Race